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Michael Jasoni Jr.

Phone: 415-323-8112 | Email: This e-mail address is being protected from spambots. You need JavaScript enabled to view it | MikeJasoni.com


SKILLS

  • 3D animation, modeling and texturing.
  • Strong drafting skills
  • Art direction
  • Excellent work ethic, multitasking ability and time management skills
  • Strong interpersonal and communication skills
  • Project managment

EDUCATION

The Art Institute of California - San Francisco, CA

  • B.S. in Media Arts & Animation, 12/2009
  • Best Animation Portfolio - Fall 2009

SOFTWARE

-Maya (Including Mental Ray, Ncloth/Dynamics)
-Photoshop -ZBrush -After Effects -Flash -Illustrator
-3DS Max (Biped system)

WORK EXPERIENCE

-San Francisco, CA 04/2011-Present
Concept Art House
3D Art Director
 
  • Work closely with clients to establish project aesthetics
  • Direct art team in creating assets that conform to time and budget constraints
  • Develop guides and review assets to ensure style/format consistency
  • Establish and maintain effective pipeline communication

-San Francisco, CA 01/2011-03/2011
Concept Art House
Contract Animator

  • Hand-keyed character animation for video games
  • Implement animation retargeting system

-San Francisco, CA  02/2010-09/2010
Cinematico
Contract Animator

  • Hand-keyed character animation for video games
  • Motion capture clean-up for video games
  • Hand and Facial animation
  • Creature animation for National Geographic

RELATED EXPERIENCE

-San Francisco, CA   10/2009-07/2010
Pyramid Schemes Productions
Clean-up artist intern

  • Implement character designs over rough animation
  • Quality Control
  • 3D Animation
 
-The Art Institute of California - San Francisco, CA 03/2008-09/2008
Production – The Tek Jansen Project
Modeler/ 3D artist
 
  • Model and texture characters, props and environments
  • Prepare/format assets for the next phase of the pipeline
 
-The Art Institute of California - San Francisco, CA  10/2007-12/2007
Digital Ink and Paint – The Intervention
Project manager/Animator
 
  • Organize project and develop naming conventions
  • Create key framed animation
  • Manage all project files
  • Create pipeline schedule

 

 
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